Is this getting warmer ?
Is this getting warmer ?
here is a more refined render, it is done in sketchup,SkIndigo, Indigo, and PS.
Hopefully, it is closer to what you want, though I don't think it is really the quality you need.Hand drawn maps and PS are something I need alot of practice with. I posted it mostly to show what can be done with the apps listed above, and perhaps to get some others to give those programs a go.
The nice thing about this route is that once the SKP file is made, the font can be changed, the image changed,Textures changed, and the whole thing rerendered in Sketchup/indigo.
And all the programs are free, Sketchup6, SkIndigo plugin, Indigo renderer, and a few ruby scripts which make creating scrolls easier.
So if your itching to make a logo, and try out some new apps, give them a try.
Redrobes – Yes. Getting warmer – the change to the texture of the scroll helps a lot. I would like the general color of the scroll to be a lighter tan/parchment color.
With respect to the “blackness” covering most of the map, I want it to be darker, inkier. Actually, very similar to what SeerBlue did with his second take on it.
I had made up a brief example—three images. First is the map, unblackened. Second is a black shadow. Third is the final map with shadow. However, I did this before seeing SeerBlue’s second take. The way he handled the black is better looking to my eye than my feeble GIMP-fuzzy-brush attempt.
I dont think I am following this. You want the scroll to be lighter but the blackness darker. You want all of the scroll covered with darkness except the lit points and you want the lit bits of the map to be stronger coloured up to but not including garish / neon colours.
So I get the back of the map - thats tan.
The front is all very dark / black except the lit points ? And the lit points should be tan or coloured ?
Are you able to provide a sample of colours representing what you want especially w.r.t the map towns after being lit ?
Edit -- Ahh crossed posts again... so the tan bit for the towns ? Is the tan just on the back then ?
Last edited by Redrobes; 05-25-2008 at 10:43 AM.
Redrobes - You're not getting it, because, as I read back, I see that I'm not explaining it very well. I'll try again once I'm able to hush a (just started) crying baby.
To do the smudges/inky blackness that covers most of the map I used an improved clouds plugin in from CWeids terragen site, it gives alot more control over the creation of clouds than the PS render clouds. It is linked, under free downloads on the left, at this site http://cwied.com/Terragen/ Then it was just dry media brushes to do staining/scratches on different layers. SeerBlue
Am I understanding this that you want a standard light tan parchment as the base. Over which will be draw a map. Overwich will be stains, burn marks, etc so that only a few small parts of the whole remain visiable. The parts that are burned/stained/etc are so badly messed up as to totally obscure anything below. Over top of all of this is some nice font with your "points of light" text.
Joe
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Redrobes - Ran out of time today. I'll try to get more clarification tomorrow.
jfrazierjr - That pretty much covers it.