Great map! I like it. I am not familiar with the module but you asked for comments and suggestions though so I shall throw some out there:

You might have some fenced common grazeland for livestock in a village this small. Keep in mind your fallow fields too. You're always going to get a few more fields than are actually used each year. Also you appear to have a paved road which suggests a past or present efficient infrastructure. You may have a building (a waystation, former state funded "inn" or the like) sitting along it.

If it's a frontier village, you might have a bank and ditch on the sider of the river that points towards the frontier. Earthwork defences require less sophistication than palisades and walls and tend to be more common. If there was any defensive structures here in the past, the old earthworks may still be present.

I would ditch the scale bar and just keep a simple compass for direction. If north is always assumed to be the top on your village maps, you may not even need that.

You may have a simple dock or even just posts if there are other villages and such on the same river. The river seems quite big and it'd be used as a transport link. You can move a lot of goods by barge far easier than you can by cart afterall.

To better represent the ravine, you might want a slightly more stone-like effect with appropriate light and shadow. This is a bit more arty though and you'll need to consider light direction and such. Contour lines of some kind or the embankment dashes are another option.


That's quite a bit but really they're just minor things you might consider but don't really need. I think the map is fine as it is. It conveys plenty of information and is clear and legible and it looks good.