The ravine was the most recent addition, so I have yet to adjust the road accordingly. My intention is to heavily tree up the east side of the steep slope to make it difficult for formations of troops to move through and flank. Thanks for noticing the shadowing issue. Cc3 has a global sun feature that you can turn on and off for each layer. I expect that I'll have to look a bit closer with each of the sheet effects to make sure everything is pointed in the same direction.

I'm most interested in how far the cultivated fields should extend beyond the buildings... Or should those areas further out from the buildings be more pasture type land. Thanks for the suggestions so far, this one is still very much under development...