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  1. #1
    Guild Journeyer Bohunk's Avatar
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    Actually no real tweaking, just a reversal from sea to land. I used the same process for Ystraad. To me it gives more realistic coastlines, or at least the same type of coastlines found around Scotland. It gives me some firths!

    Rigid multifractual
    Roughness .74
    land size 5.23

    let me know if I forgot something
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    Last edited by Bohunk; 05-22-2008 at 11:20 PM.

  2. #2
    Guild Member Sirith's Avatar
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    Nice. I saw the WIP thread (though I didn't comment) and I find the way you combined the highly textured version and the one with the muted colours very nice

  3. #3
    Guild Artisan su_liam's Avatar
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    Scotland, eh?

    I was thinking Greece. Probably because of the orientation and the impression I feel that it's attached to a larger continent in the north.

  4. #4
    Guild Journeyer Bohunk's Avatar
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    Quote Originally Posted by su_liam View Post
    Scotland, eh?

    I was thinking Greece. Probably because of the orientation and the impression I feel that it's attached to a larger continent in the north.
    Certainly, however I'm talking of the style of coastline. Although I could not acheive it here, I wanted the style from the west coast of scotland with its many inlets, whereas Greece, although rough, has a somewhat less jagged coastline.

  5. #5
    Guild Journeyer Arkkeeper's Avatar
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    *cue fake outraged emotion* oh I see You Cheated. well now Your Maps are not as amazing as I said they were, Hmph *end emotion*

    Now there still cool but I would like to see if it was actually possible for someone to "hand do" coastlines like that.
    "The Enemy's Gate Is Down" - Ender Wiggen, Ender's Game, Orson Scott Card

    Software Used- ME v16, My Hands 1.0, My Brain

    All Maps are either Copyright J.L.Odom and Bardic Fire Studios or under the Creative Commons Attribution-Share Alike 3.0 United States License (Note it applies to all countries even though it's United States)

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