Page 8 of 28 FirstFirst ... 45678910111218 ... LastLast
Results 71 to 80 of 277

Thread: Lands of Fagacea

  1. #71
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Aquarits, what you feel seems understandable. You planned to map a big whole world in one style, which will probably take you a lot of time. You have maybe to take a break while mapping another thing with another style or other technics, then come back to your favorite world enjoying the nice moutains, trees and such you did earlier. Or you can decide to map the regions of your world with different styles. Who said that there was only one cartographer who made it? Don't give up, take a break, take a breath and go on the way you want to do...
    Last edited by - Max -; 01-15-2013 at 05:03 PM.

  2. #72
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    ok thank you for the words Max. I guess i will stop this area and style and try work with different things. Lets see wut i have to post today

  3. #73
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    NO problem Aquarits. Mapping is a lot about frustration sometimes. We have to deal with it and learn patience

  4. #74
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    took a while to come back, i searched, studied and made a lots of try and at last i guess i found something that i liked.

    Thank you Max for all the support shading my mountains, wut i am posting here is just some of results of my tests, dunno if i can improve more right now, i will keep making the map advancing now that i found something that i liked, hope find more things to adjust and i will post the progress later.

    Pictures are a set of mountains, right now i am working in trees and the buildings, as u can see one sanctuary. The other 2 pictures are a comparative of my new proposal and my old area.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Padrao_Rebuild_ver2_montanhas.jpg 
Views:	248 
Size:	186.4 KB 
ID:	51801   Click image for larger version. 

Name:	Santuario cópia.jpg 
Views:	53 
Size:	135.8 KB 
ID:	51799   Click image for larger version. 

Name:	Padrao_Rebuild_ver2.jpg 
Views:	70 
Size:	3.32 MB 
ID:	51797   Click image for larger version. 

Name:	3k_final.jpg 
Views:	80 
Size:	1.91 MB 
ID:	51800  
    Last edited by aquarits; 02-03-2013 at 08:24 PM.

  5. #75
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    No problem Glad to see you back. Your mountains are just great! You can see my last moutains set on my current WIP thread (less sharpened than yours ). Don't know if your new proposal will fit your hand-drawn stuff but nice colors on i though.

  6. #76
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Lol, just subscribed in your WIP and sent a email ahhaha.

    Well, wut i want with this proposal is highlight the reliefs and use the shading technique that u teach me to make the details... well, still training more the shading before and leaning more about about Wilbur, improving my topography.

  7. #77
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Right, this is the idea how to map will grow. Just did a small area before work in the rest.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Padrao_Rebuild_ver2_dimensao.jpg 
Views:	263 
Size:	275.4 KB 
ID:	51933  

  8. #78
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    I fixed the typos in population of Santa Farms

  9. #79
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Hmm really I'm don't think the height map fit the hand-drawn stuff :/ I would choose for one syle, not both...

  10. #80
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Ok

    One thing is right, nobody can say that i don't try a lots of things

    U right, but in the end i got a nice border and cool rivers. Got some new things to put in the background, i will show nest try soon. Wut u think about the multi icons colors? like mountains and trees in different climate regions?

Page 8 of 28 FirstFirst ... 45678910111218 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •