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Thread: My map ; WIP

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  1. #1
    Guild Artisan landorl's Avatar
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    I like the first one. I like the cartoon like colors that you used.

  2. #2
    Guild Member DanChops's Avatar
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    I agree with everyone else - these are some nice maps. I'm going to have to play around with that old paper tutorial sometime - you got stunning results in that parchement map.

    A thought about the forests on your GIMP map. I've found that duplicating the mountain instructions for the forests creates overly exaggerated forests, at least for my tastes. I tweaked the forest steps a bit in my WIP map and found that the forests came out a bit more natural and subtle looking.

  3. #3

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    Thanks ! I didn't think original is a very great map, but if you say it is, it is ^^

    I'm going to try with your method for forests. I will post the result.


    Thanks, DanChops ! I didn't apply all your technique (because I didn't understand ... Can you explain more precisely ? Can you do screenshots ?), but I change clouds for plasma and I think it's already really better. Are you agree ?
    Result :
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    Last edited by Elvith Gent; 05-25-2008 at 03:51 AM.

  4. #4

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    I do a new parchment version but older, more damaged.

    I think you will like it ^^
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  5. #5
    Guild Member DanChops's Avatar
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    Quote Originally Posted by Elvith Gent View Post
    I'm going to try with your method for forests. I will post the result.

    Thanks, DanChops ! I didn't apply all your technique (because I didn't understand ... Can you explain more precisely ? Can you do screenshots ?), but I change clouds for plasma and I think it's already really better. Are you agree ?
    I agree, simply doing plasma clouds in place of solid noise clouds gives the forest a better look. Sorry about the lack of clarity in my explanation in the other thread; I'll try putting together some screenshots together to explain what I did a bit more clearly later today after work.

    Quote Originally Posted by Elvith Gent View Post
    I do a new parchment version but older, more damaged.

    I think you will like it ^^
    I love the hole in the middle. Very nice. Is there anyway to smooth out the edges of the paper so they don't look quite so pixelated?

  6. #6

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    I think it should be better. I apply a 3 px gaussian blur to the Fuzz layer's border. I let the precedent version to compare.
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  7. #7
    Community Leader jfrazierjr's Avatar
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    For me at least, the reason I really like the first(and third) version is your cliffs at the norther edge of the map. They look nice and really make the cliffs stand out. With the 2nd version, it just looks out of place. You might want to add some highlights in grey to the cliff face to simular ridges in the cliff. Perhaps someone else would have some other suggestions also.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  8. #8
    Guild Member DanChops's Avatar
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    Quote Originally Posted by Elvith Gent View Post
    I think it should be better. I apply a 3 px gaussian blur to the Fuzz layer's border. I let the precedent version to compare.
    I think that Gaussian Blur is the way to go here. Unfortunately, however, I can't see the new version, only the original one. Maybe you could upload it again?

    Quote Originally Posted by jfrazierjr View Post
    For me at least, the reason I really like the first(and third) version is your cliffs at the norther edge of the map. They look nice and really make the cliffs stand out.
    Here Joe puts his finger on what I like so much about he maps. The cliffs look great!

  9. #9
    Community Leader Facebook Connected Steel General's Avatar
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    This is coming along very nicely...

    I dub thee newly repped *bonk*
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  10. #10

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    Ok, ok. Good point.

    Hum, I'm feeling ridiculous ... what is "REP" ?
    Last edited by Elvith Gent; 11-15-2008 at 01:06 PM.

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