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  1. #1
    Administrator Facebook Connected Diamond's Avatar
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    I like that; the colors and text look much more natural and cleaner.

    You've got a couple of spots where your coastal rings don't conform to small peninsulae down in the southern part by Abombi, the peninsula kind of shears right through the rings.

  2. #2
    Guild Novice Thegn Ansgar's Avatar
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    Quote Originally Posted by Pasch View Post
    I really like the texture you've given the map. It makes me want to reach out on my screen and touch it. Also, the umm...I don't know what you'd call them, but the lines hugging the land really add a lot to the rivers. It makes them seem dynamic and active(whereas without thee, they might look bland and blue) - something I'll keep in mind for the future ^_^
    Thanks, that's the kind of look I was going for with the coastal lines in the rivers.

    Quote Originally Posted by Diamond View Post
    I like that; the colors and text look much more natural and cleaner.

    You've got a couple of spots where your coastal rings don't conform to small peninsulae down in the southern part by Abombi, the peninsula kind of shears right through the rings.
    Wow, thanks for pointing that out. I didn't notice it until you did, now I can see it all over the place . Thankfully with the way I layered it, they'll be easy fixes with the eraser and brush in photoshop. Guess that's what happens when you use your fill areas to make the selection for coastal rings as opposed to the outline of the land.

  3. #3
    Guild Novice Thegn Ansgar's Avatar
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    Newest version, with the fixed coastlines, new legend and some decorations, altered the compass rose colour like Arsheesh suggested, as well as utilizing his border tutorial.

    Thanks again for all the feedback. I feel it's finished now and ready for my Role Playing game, but if anyone else has some suggestions to improve it or fix something, I'd like to hear it.

    Click image for larger version. 

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