Thanks for the feedback. Yes, I think I too have a map-first approach, letting the world build it's own stories, but I have a general idea in my head. The settings should be low-magic early-medieval world. I tried to create landmass that spans different climates and be horizontally and vertically shaped such that it creates a span of different possibilities. How will it start is probably by placing one large kingdom on the northern continent, somewhere in the southern central part, and another on large island southern of this large continents, in the state of war with the former. When I have at least this and surrounding area political and cultural situation in place, I can start naming the places, because I want that names of places mirror cultural and linguistic differences.