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Thread: Dungon mapping in Illustrator

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    I've never really dabbled with anything in Illustrator, mostly done stuff in Photoshop. Keeping the file sizes down would be a massive plus and I can imagine some wicked ass colossal maps and even sub-terrain cities done in illustrator.

    The style I use for dungeon mapping via PC though doesn't seem to lend itself to Illus; just been playing with it. How are you approaching it?
    Last edited by Axiie; 12-25-2012 at 07:36 PM.

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