I love your map, Schwarzkreuz. Is that an atmoshperic proccessor in the middle?

I understand what Mearrin69 is talking about with regards to the liquid areas. I feel it has to do with where the highlights on the water edges are. My defualt assumption is that the light source is coming from the north (top) of the map, so my brain expcects the north "shore" edges of the water features to be in shadow. Does that make sense? It's a little bit of the Esther-principle. (?) I think.

Cheers on a cool looking map. Think I'll have my players land there to get slaughter . . . uh . . . to explore.

Gpig