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Thread: [Region 1][Map 07][Location 02] Snapgallows

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  1. #1
    Guild Adept SeerBlue's Avatar
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    Wow, I just realized, from looking at the original image when I checked the link, how much they did,,,,I am going to take Photoshop lessons from them,,,how did they modify the nose and chin. I only have PS elements or some such, I think they have CS2.....ahhh youth, and the parents who indulge their creativity....
    I think I have to email my Mom, I am sure she has missed 20 or so birthdays
    SeerBlue

  2. #2
    Guild Adept SeerBlue's Avatar
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    I have a new found respect for the poor souls we have dropped into West Fentor, as for the last three days I have been putting in a garden the old fashioned way, by hand,,,,,its only 60 by 30 feet so nothing major, but it made me realize that the citizens of the CWBP who work the land ain't got it easy...
    Any way, as far as Snapgallows goes we have a good sized chunk of terrain modelled and I am now working the kinks out of dropping the buildings which the kids did in sketchup onto the terrain. Luckily the skp's "remember" their position so I just have to save them out in small groups or individually from the original file and import them into the one with the terrain. The first thing to go in was the walls and towers that are still standing, so here is a render.
    The original is like 3000x2000 pixels, so this is scaled down.
    SeerBlue and the FHCO's

    Gwillam's Seat: an ancient artifact that sits upon the summit of a small hill north of Snapgallows.
    It has rested there longer than Snapgallows, or Haughley before it, has existed.
    Its true purpose is unknown, though it is said to have been once secured in the Vault of Restricted Artifacts, under the watchful eyes of the Circle of Wizards Society, (CoWS).
    Rumour, or local legend, maintains that the very same Fick, who built Alfert Kiers gallows, is responsible for Gwillam's Seat being inadvertently deposited atop the hill, as his previous lot in life, before building gallows, was as the Fetcher in the Vault.
    The Seat is the current resting place of the standing corpse of Alfert Kier, still headless, I am sure.

    Sevener's Wall, the feeble attempt of the Seven Families to prevent their dead ancestors from entering the village and consuming the flesh of their descendants, as cursed by Alfert. Truly a greedy lot, instead of repairing the ancient walls which extend north of Snapgallows they settled on erecting a smaller barrier, scavenged from the decaying walls, against the Sevener's incursions.
    (See the Wiki for more detailed info on Gwillam's Seat and the Seveners.)

    The Marshalling Yard. Maintained by the Caravaners Guild. Here is the place that Vanners and Carters, along with their guards, arrive in and depart from Snapgallows with their goods. In order to properly tally arrivals and departures, entering is from the South East gate and departing is from the South West gate. ( See the story of Gimphor Lope, A WAYS ABOVE IN THIS THREAD, for information on Vannners, Carters and the Guild.)
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    Last edited by SeerBlue; 06-28-2008 at 02:20 PM.

  3. #3
    Guild Adept SeerBlue's Avatar
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    just a quick post of structures going into the terrain, the FHCO's haven't got fully to grips with Sketchups stamp tool yet, but as it is their first go we will keep the effect and fit the story to it. For this set of buildings, as I am sure the will figure it out.
    These are the Caravaner's Guild offices, home to the different Talliers and Disbursers employed by various Guild members to oversee their business in Snapgallows.
    SeerBlue
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  4. #4
    Administrator Redrobes's Avatar
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    I forgot another superb resource of character images. On EnWorld there is a guy called Storn A Cook who is prolific with his insanely high quality characters, tho many are superhero types. Many (if not all) on there are released with a CC SA-NC-Attrib licence so you can repost.

    Start here and have a tissue handy to mop the drool...
    http://www.enworld.org/forum/showthread.php?t=161795

  5. #5
    Community Leader Facebook Connected torstan's Avatar
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    Good call Redrobes, it's quite a thread.

  6. #6
    Guild Adept SeerBlue's Avatar
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    Great find Redrobes, I will have to let the Orc's stroll thru it.
    Here is another update to Snapgallows, FHCO style, they have family coming from back East next week so they want something to show that has a finished look, so we knocked together a small section of the village, forced folks to take up residence, and discovered there is a vast system of tunnels underneath Snapgallows Village, used by the common folk to circumvent the control/petty rules of the Seven Families. (they were actually trying to drape paths and roads on the terrain in sketchup, dropped them underground, and quicker than Kier, we had a tunnel network.)
    I will be quite busy this week, I think, finishing up the girls garden during the day, and writing tells for the new characters they discovered living next to Hebbies' Ale House....Personally, I like the name Odduck (pronounced odd duck) the Grand, now I just have to find out who he is and what his story be.
    Any suitably odd wizardling tales out there.
    SeerBlue
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  7. #7
    Guild Adept SeerBlue's Avatar
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    Just a view to show that the tunnels are beneath the the ground.
    SeerBlue
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