oK, I have the tutorial almost complete.

What I've done was to take one of the variations on Torstan's "Academy" map and then extrude it from a 2D map to a 3D model with a step-by-step guide for how it's done. I will be posting it in the Tutorial section so as not to clutter up this sub-forum.

While doing the tutorial it occurred to me that it would be really interesting to extrude a dungeon map. It wouldn't be that hard since most dungeon maps are based off of a simple grid. Now I just have to find a good map to use as an example.

Any suggestions?

-GP