Hi,

No, I don't think the catacombs may be too wide ; they seem to be short enough to be interresting without getting boring (that may happen when a dungeon becomes too long to explore, in my opinion). I was saying that because of the lack of settings. By figuring them on the map, players will be more able to imagine the display of a room or a corridor, I think.

If the catacombs are abandoned for a long time, the setting elements could be easy to imagine : damaged statues, empty fountains (or maybe full of some rotten liquid because of the undead creatures ?), some rubbish on the ground, and so on... this can greatly arouse imagination in players, and that is important when roleplaying.