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Thread: From the game industry interested in bringing life to our favorite worlds

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  1. #1

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    Welcome! I've been looking toward developing skills in effects animation, myself. I'm currently a 2d generalist for television vfx, but I've long had an interest in getting more into dynamics and simulation. If you don't mind, could you offer some leads on education for effects in games? I know the principles are similar to what we do for TV and film, but I'd still love to add some books to my library that are specific to game effects.

    Oh, and wonderful map! I love the physicality of it.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  2. #2

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    Quote Originally Posted by Midgardsormr View Post
    Welcome! I've been looking toward developing skills in effects animation, myself. I'm currently a 2d generalist for television vfx, but I've long had an interest in getting more into dynamics and simulation. If you don't mind, could you offer some leads on education for effects in games? I know the principles are similar to what we do for TV and film, but I'd still love to add some books to my library that are specific to game effects.

    Oh, and wonderful map! I love the physicality of it.
    Not sure to be honest where to get leads into realtime particle effect guides. I went to DigiPen Institute of Technology in Redmond, WA. Its part of Nintendo. There I learned the basics of game production (3D modeling, 2D artwork, animation, etc).

    here is a clip of my work

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