Welcome! I've been looking toward developing skills in effects animation, myself. I'm currently a 2d generalist for television vfx, but I've long had an interest in getting more into dynamics and simulation. If you don't mind, could you offer some leads on education for effects in games? I know the principles are similar to what we do for TV and film, but I'd still love to add some books to my library that are specific to game effects.

Oh, and wonderful map! I love the physicality of it.