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Thread: My first city map

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  1. #1

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    first let me start of by saying that i like your map, aside from the fields.
    it is well crafted and nice to look at. I do however have some concerns or thoughts

    the wall is huge it looks as thick as the great wall of china.
    the town is laid out like a sparsely populated gated community/subdivision
    on a disney lot somewhere.

    now I am making a few assumptions here but one would think that a town in a dangerous fantasy world would need to conserve resources even more than historic medieval towns did in our world. so to that point medieval towns were densely populated with houses butting up to each other and very little yard space.

    this was because they needed to fit the maximum amount of people in a small space because building walls and towers to protect them was quite expensive

    but then again this is a fantasy map and I am probable being to critical
    http://www.lifeinitaly.com/tourism/map.asp?cityid=25

    here are a couple of links illustrating my point

    http://www.maps-charts.com/images/22...1560%20(a).jpg
    http://www.estonia-travel.co.uk/Images/1_Tallinn.jpg
    http://www.romizi.com/pan11.jpg
    http://www.teachnet.ie/mmorrin/castle/images/map1.jpg
    http://www.hullwebs.co.uk/content/i-...p-medieval.gif

    well life intrudes so adieu

  2. #2

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    I love the comments! Lovely map too, although my only suggestion would be to shoot for a bit more variation of the shapes and sizes of the houses to add more interest to the map.

  3. #3
    Guild Apprentice DesktopDragon's Avatar
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    Really Cool!

    The City looks dark and brooding thanks to the ambiance and color, very nice. I agree with everyone on the fields, maybe you could darken them up a bit and place the same texture you used for the land itself and put it in the field (on a low opacity), or better yet do a smooth transition on the edges of the farmland to land. Otherwise it is really good.

    That Bard is Naughty by the way.

  4. #4
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    I agree on the fields. Also your buildings are kind of odd for a town with walls that thick.

    What is with the random giant wooden balls sitting beside the fields?

    I would rework the buildings in the town, and make them more like the Inn. Move the market tents closer to one of the gates, and generally make things feel tighter and dense enough to have a reason for walls that large.

    Good work, I like the colour set you are using, have you tried different patterns on your walls and castle?

  5. #5
    Community Leader Facebook Connected Ascension's Avatar
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    Those balls are an attempt at making a silo with a striated pattern overlay and smooth inner bevel. Perhaps a longer shadow would make it seem taller and maybe a more chaotic pattern like some hay. Thanks for that bit, I had totally rushed thru the whole fields part I guess.

  6. #6
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    You are thinking of the large, tall silos you see at modern farms? If so I would suggest skipping them and just use haystacks or something. I can't actually find a source for when tower silos were developed.

    Any storylines to go along with this? I must say that I loved the little notes on it for the post, made for a great laugh.

  7. #7

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    I like the map it has a great feel to it.

    My question would be though, are the walls so easy to build that they have that much land to spare inside of them?


    Sigurd.

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