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  1. #1
    Community Leader Torq's Avatar
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    Quote Originally Posted by ravells View Post
    Lookin' really great, Torq! That's some volume of housing that you're generating! I'm lucky if I can build one a day!
    Thanks Ravs. As for the housing, I'm not doing the structures individually. Drawing each structure makes mapping cities almost impossible for those who dont have many hours in the day to spend on it.

    The basics of the layout are done using RPG City map generator. That produces about a third of the buildings. I find them too small so I "supersize" them to add volume. The second third (the more detialed buildings) are cut and pastes from the Lankhmar geomorphs that were posted here a while back, and the last third use a Gimp brush that RobA made. This makes the small buildings. I do a lot of manual tidying and shadowing.

    Torq
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    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  2. #2
    Guild Journeyer Airith's Avatar
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    woah! I completely forgot to look through this section. Thanks for doing one of my cities Torq! I'll type up my stuff in a bit, I've been thinking for a while, but haven't really put anything to paper. I looked over the map, but don't worry if whatever I say doesn't work with it, my fault for being late.

    Tirylus is an Orvaelos border city, beside Bruskos. It's quite far from other big settlements, so it probably has to have everything to exist that far out. It has its own garrison as well. I kind of thought that it would use the southern river as a natural wall, but since you've already gone over both banks it doesn't matter. 2 major roads, one going east following along the river, to a castle, the other west over the river to the capital city. I'm kind of thinking of giving my region a more ancient chinese dynasty theme, but still thinking about other ideas. Also, probably quite a bit of farmland east of the city. The area south and a bit southwest of the city is covered with gnoll warbands, and possibly orcs. *cough* sadly no name for the region...

    Hopefully you can read through that mess of ideas I just spewed out. You don't have to follow it that closely, it will be your map after all. If you have other questions I'll answer them now that I know about the thread I've also added an update of my map (i finally did those roads) in my thread.
    Last edited by Airith; 06-12-2008 at 06:49 PM. Reason: grammar/spelling
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  3. #3
    Community Leader Torq's Avatar
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    A bit more work done on this.

    Torq

    ###Latest WIP###
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    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

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    Community Leader Facebook Connected torstan's Avatar
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    Very pretty farmland. Coming along nicely.

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    Community Leader jfrazierjr's Avatar
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    I have to say. while I love the farmland texture overall, I don't think it fits well at this scale. IMO, the buildings are way to large to match the implied camera height for the farmland areas.

    Joe
    My Finished Maps
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  7. #7
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by jfrazierjr View Post
    I have to say. while I love the farmland texture overall, I don't think it fits well at this scale. IMO, the buildings are way to large to match the implied camera height for the farmland areas.

    Joe
    I have to say I agree. The farmland seems....off.
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