Page 1 of 3 123 LastLast
Results 1 to 10 of 29

Thread: Thoughts on Whirlpools

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Administrator Facebook Connected Robbie's Avatar
    Join Date
    Mar 2006
    Location
    Dayton, OH
    Posts
    3,868
    Blog Entries
    6

    Question Thoughts on Whirlpools

    So...I've seen a lot of maps that have Whirlpools thrown in...two recently here on the site...

    And of course, most mapping programs have a whirlpool symbol built in...and Most graphics apps can do a whirlpool effect...so there's an attraction to them.

    So I'm wondering...how many of you mappers have not only implemented Whirlpools in your maps, but actually featured them in some way during play?

    I kind of imagine (because I'm guilty of it too) that its one of those things thats cool to put in during the mapping phase, but never becomes a practical function of a game setting or encounter progression. Are we using whirlpools as "hey neat there's a whirlpool on the map" or is there an actual game function in plan?

    Discuss
    All Hail FlappyMap! Long Live MapFeed!

    Robbie Powell - Site Admin

  2. #2
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,226

    Default

    The only whirlpool I have ever seen, at least that I remember, being used was in the last 'Pirates' movie which isn't an RPG which should tell you my answer.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



  3. #3

    Post

    I tend to think of whirlpools as temporary so they don't get into my maps.

    Even an area prone to whirlpools might just receive a hazard symbol or something.


    Sigurd

  4. #4
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,559

    Default

    Scylla and Charybdis were two monsters in Greek mythology guarding the strait of Messina between Italy and Sicily. Charybdis was a monster with a big mouth that would create a large whirlpool that would drag ships to their doom. There are nasty currents in the area and a recurring whirlpool of varying size that can be dangerous. For the most part, though, whirlpools are transient if dangerous phenomena and I don't normally feel the urge to include them on a map unless it's to scare the players.

  5. #5
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    Ditto what everyone else said. About the ONLY time I would think of putting a whirlpool on a map was if it was meant to be a stylistic map in a hand drawn style. Kind of like middle ages mappers who might put dragons or sea serpents to denote dangerious areas. To my mind, most styles of maps just don't lend themselves to using such a symbol.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #6

  7. #7
    Guild Journeyer arakish's Avatar
    Join Date
    Aug 2008
    Location
    Durham, NC
    Posts
    115

    Default

    In all honesty, I have only once used a whirlpool in a gaming session over the last 35 years of RPGing. I have never put one on a map.

    rmfr
    Perhaps imagination is only intelligence having fun. - Albert Einstein

    A good friend will come down and bail you out of jail. A best friend will be in jail with you and say, "Dude, we screwed up."

  8. #8
    Guild Journeyer
    Join Date
    Apr 2006
    Posts
    140

    Post

    Are you going to TPK them if they fail the skill challenge?
    Last edited by loydb; 09-16-2008 at 11:47 AM. Reason: clarity

  9. #9
    Guild Adept Valarian's Avatar
    Join Date
    Apr 2007
    Location
    Worcestershire, UK
    Posts
    331

    Default

    Got one on my September challenge map
    Google Groups for FGII Games:
    European FG2 RPG - Fridays & Sundays (8pm UK time)
    Using Ultimate FGII and can accept unlicensed player connections on some of the games

  10. #10
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,051

    Post

    I am all for whirlpools, especially in a fantasy setting.

    In the real world, Whirlpools form often in the oceans, but are just not the big threats people feel they are.

    Once again, WIKIPEDIA to the rescue

    http://en.wikipedia.org/wiki/Whirlpool

    A whirlpool is a swirling body of water usually produced by ocean tides. The vast majority of whirlpools are not very powerful. More powerful ones are more properly termed maelstroms. Vortex is the proper term for any whirlpool that has a downdraft. (Technically, these approximate to a 'free vortex', in which the tangential velocity (v) increases as the centre line is approached, so that the angular momentum (rv) is constant). Very small whirlpools can easily be seen when a bath or a sink is draining, but these are produced in a very different manner from those in nature. Smaller whirlpools also appear at the base of many waterfalls. In the case of powerful waterfalls, like Niagara Falls, these whirlpools can be quite strong. The most powerful whirlpools are created in narrow shallow straits with fast flowing water.

    The five strongest whirlpools in the world are the Saltstraumen outside Bodø in Norway, which reaches speeds of 37 km/h; the Moskstraumen off the Lofoten islands in Norway (the original maelstrom), which reaches speeds of 27.8 km/h; the Old Sow in New Brunswick, Canada, which has been measured with a speed of up to 27.6 km/h; the Naruto whirlpool in Japan, which has a speed of 20 km/h; and the Corryvreckan in Scotland, which reaches speeds of 16 km/h.

    Powerful whirlpools have killed unlucky seafarers, but their power tends to be exaggerated by laymen. There are virtually no stories of large ships ever being sucked into a whirlpool. Tales like those by Paul the Deacon, Jules Verne and Edgar Allan Poe are entirely fictional. The closest equivalent might have been the short-lived whirlpool that sucked in a portion of Lake Peigneur in New Iberia, Louisiana, USA after a drilling mishap in 1980. This was not a naturally-occurring whirlpool, but a man-made disaster caused by breaking through the roof of a salt mine. The lake then behaved like a gigantic bathtub being drained, until the mine filled and the water levels equalized. Although some boats and semi trailers were pulled into it in the classic whirlpool stereotype, no human lives were lost.

    In popular imagination, but only rarely in reality, whirlpools can have the dangerous effect of destroying boats. In the 8th century, Paul the Deacon, who had lived among the Belgii, described tidal bores and the maelstrom for a Mediterranean audience unused to such violent tidal surges:
    Not very far from this shore... toward the western side, on which the ocean main lies open without end, is that very deep whirlpool of waters which we call by its familiar name "the navel of the sea." This is said to suck in the waves and spew them forth again twice every day...

    They say there is another whirlpool of this kind between the island of Britain and the province of Galicia, and with this fact the coasts of the Seine region and of Aquitaine agree, for they are filled twice a day with such sudden inundations that any one who may by chance be found only a little inward from the shore can hardly get away.

    I have heard a certain high nobleman of the Gauls relating that a number of ships, shattered at first by a tempest, were afterwards devoured by this same Charybdis. And when one only out of all the men who had been in these ships, still breathing, swam over the waves, while the rest were dying, he came, swept by the force of the receding waters, up to the edge of that most frightful abyss. And when now he beheld yawning before him the deep chaos whose end he could not see s bumhalf dead from very fear, expected to be hurled into it, suddenly in a way that he could not have hoped he was cast upon a certain rock and sat him down. — Paul the Deacon, History of the Lombards, i
    So, in a fantasy setting, whirlpools are just plain fun. Maybe they are conduits to the Elemental Plane of Water, whereas Geysers are conduits from the elemental plane of water (sort of a return of water so the volume of water exiting equals the volume of water leaving....hmmm I can already see D&D plots revolving around various nefarious groups plotting to block one of these conduits )
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

Page 1 of 3 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •