Thanks. I actually ran this a second time for a newbie group... TPK

Made a second one as well, in case anyone wanted to run a different style of map.

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This one is more flat ground than the last, with the water acting as small pools of difficult terrain. A swamp creature of whatever kind can emerge from the large body of water, North-east of the map. The small planks across the waters act as reeds or bamboo strips that allow players to move normally. The room to the west plays much like the room on the first map; prisoners are led there, and allowed to gear up with some basic weaponry before the fight.

These are the two stat blocks I used for my games. Made for interesting monsters to come up against.
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