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Thread: [WIP] Melandis, a pavement desert city

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  1. #1
    Guild Journeyer
    Join Date
    Jan 2013
    Location
    France, near Lyon
    Posts
    100

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    So, next trial...

    Changes : desert pattern, grass pattern are completely different. Don't know if they are convincing... desert is made of a real picture, maybe it is taken from too high ?

    I added some fountains on market places and at the entrance of the middle-class quarter. Those are voluntarily huge compared to streets and future buildings next to them, because I think they are a sign of the richness of the city (at least, the middle class of the city).

    And ONE house lost in the middle of nowhere This is just to see how shadows will react, and what size houses and other buildings shall have. I intend to make about twenty models of different houses and copy-paste them with orientation variations, of course. Roofs shall be different, mostly red tiles (it is a hot climate), but also thatch for farms and poorer-class houses... also, variations on shapes of the houses (rectangular, L-shaped, and so on).
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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