You mean work in progress... Right now I builded up the heightmap in PS, exported to wilbur and ran a preciption based erosion 50 times, took about 3 hours to compute. The better the build up in PS the better the erosion would be I think. I did some postwork in PS, problem is that by fiddling around it´s pretty easy to destroy the structure built up ( or eroded away ) in Wilbur. Right now I´m in the process of selectivly smothing out some rough patches in the lowlands and thinking about river placement technique as the location is pretty obvious given the landscape. Please tell me about the SoSo Mountains ( I´ve got a name! ) so that I can think of a way to fix up what´s needed. THX for the critic!