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  1. #1
    Professional Artist Cunning Cartographer's Avatar
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    For a first map this is great. The rivers aren't bad from what I can tell, you avoided the biggest faux pas and that is just randomly forking rivers off; they all seem to flow from uphill and lead to the sea from what I can tell. Bigger cities/settlements seem to be focused near water, which is the general idea (with exceptions).

    There are a few things I personally would change/alter, that stood out to me:

    The city near what looks to be a broken down wall (presumably a Great Wall that used the mountain range to divide the land in two) and the city near it. There are no roads leading to it, given the scale of the city icon I presume this is more than just a settlement? The fact that it's near what is essentially a World Wonder you would expect to have a road leading to it (they must have sent workers too and from that place at some point to build it) even if it was only built by the Northern/Southern civilizations.

    Speaking more on roads all roads should be leading to somewhere and will generally take the most direct route, either to cities or important locations, and then new settlements form on pre-existing roads that are near a resource, etc. There's a few forks in the road that are probably very unlikely. Roads cost A LOT to build across any great length and so only appear where necessary. For example your North Western city has a road leading south, but passes another larger town that also has a separate road heading south.. which is very unlikely they would build two roads that serve the same purpose heading in the same direction. Either highlight which are main roads and which are secondary dirt paths that have been formed, or strip back your roads a little.

    Finally, the crack in the lower eastern part of the map that looks like a huge fissure with some islands in it is oddly isometric and has considerably more depth than the rest of the map. As I can see the depth of the cliffs/islands I presume it is on a body of water as opposed to some opened up chasm that leads under the world (ala Forgotten Realm/D&D Underdark). If this is a body of water then I'd suggest applying the same isometric view to your southern facing coastal cliffs and your lakes (though smaller for the lakes).

  2. #2

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    Yospeck - Yeah about that, the City near the Wall, i was trying to incorporate some kind of lore and history to the map, and that is why the road stops out in the nowhere. The road there has not been used for centuries, and about the town, its some what of an outcast town with no direct contact to the other northern cities. It all has connection to a great war many years back when the eastern part of the island got totally destroyed. I was not sure if u should mark the "old road" and mark it in some other manner.

    And about the road in the north-west cities, i can definately see your point, and will make changes to that asap.

    And the crack.... yeah I dont know about that, i dont want to fix the other cliffs and lakes, because i want this look. But im not sure how to make the cravass in ay other way. And it is not a water filled hole, more like a opened chasm, and in that matter yo are definately right that the island makes no sense. and i will change this asap aswell.

    THanks so much for giving me some advise mate. Im so very new to this and i really dont have any clear directions or rules to go by. Thanks!

    Eld - Yeah thats all on purpose since the dark place with the unsharp symbols are a barren "ghost" region. All due to the great dragon wars mention above. I just like the idea of the Cartographer trying to explain as much in the map as possible, without text. Thats why i did the unsharp symbols, that may be a bad idea though.

    About the Cities, i just thought that the major big symbols are ofc the bigger cities and more important towns, while the dots are just smaller villages or even mines or harbors. I mostly did the dots just to mark it out. I will most definately change it as the work moves on.

    THANKS alot for your thoughts aswell, means so much!
    Last edited by Jockvonmock; 03-07-2013 at 03:18 AM.

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