It all depends on what is causing your "blind moment". If it's a creative process and not being able to come up with ideas on what makes a map interesting, then sure those 48 maps helped out, but I already knew how to use Photoshop before then. I actually had a check on my DA site and this is the first map I ever made, this was the first map used in our Star Wars tabletop Campaign (though much larger scale):
So whilst you can say "You made 48 maps", they're not the type of hand drawn maps I have in my linked CG gallery, so style/technique wise they've contributed equally to my current maps as every other piece of non-map artwork I've made in those 4 years. However, I didn't always make high quality maps each week and some of my later maps were really quick and easy and very basic because I might have had only a little time to make them or designed them last minute.
I think all in all I'm not really sure what you are referring to when you talk about your "blind moment", if it's when you look at a map and something just doesn't look right, or you can't get the effect that you want, then making non-map artwork will contribute to that, putting in hours of drawing anything will help you learn the tools you need. If it's a creative process and you're not sure what makes a good World/Region/Battle map then there's plenty of guides and articles to highlight what makes a realistic world/interesting battlemap.
It does feel like you're looking past what everyone is saying when they say "there is no <x> number of maps" because you really want to be able to quantify how many maps you might need to make before you're at a point you're happy with. Sorry, that's just not how it works. If it helps though, they say if you put in 10,000 hours of anything then you can become a master of it So if you put in 4 hours a day then in 7 years you'll be a photoshop/map making master.