Page 5 of 7 FirstFirst 1234567 LastLast
Results 41 to 50 of 62

Thread: Wolfdell Village 4E WIP

  1. #41
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by landorl View Post
    For me, the map in post #30, doesn't quite work. The buildings are a little more of an artistic style, while the background is a little more of a realistic style.

    Right, which is why I suggested to Del that he should either blur or smudge the "grass" layers in the image in post #30. Del did do that a bit(in 30 vs previous versions), but I think it still needs a tiny bit more. When I had downloaded the image(pre #30), I had used smudge with a splatter type brush with a med-medhigh(60???) rate in GIMP, using random mostly circular strokes and the results were pretty good. It maintains color variation of the photo realistic grass texture, but breaks it down to get rid of the actual photo realistic grass vs the hand drawn building style.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  2. #42
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by delgondahntelius View Post
    Attachment 7314

    and there is another one

    I have to say that I don't mind this background... as a start... but it needs something. Perhaps some shadows or some slight texture. Or perhaps just putting in some hand drawn trees/shrubs will help break up the color monotony.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #43
    Secret Super-User StillCypher's Avatar
    Join Date
    Feb 2008
    Location
    Utah
    Posts
    245

    Default

    ::nodnod:: I really like the texture in #30, but I think it could be toned down more. #35 comes in a weak second place to me, but yes, the hatching is perhaps better consistent with the painterly style of the buildings -- but it is too flat and static. It might even look better with a slight cloud filter add to it? Kind of like parchment...
    -÷-÷-÷-÷-÷-÷
    “It is not down in any map; true places never are.” (Herman Melville)

    “A good map is both a useful tool and a magic carpet to far away places." (unknown)

  4. #44
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Wip Wolfdell!!!

    I will be testing out the other type of background as well... but I personally am really loving this style now.... it all just seems to mesh .... but hey, I could be wrong

    Click image for larger version. 

Name:	wolfdell_village2-5.png 
Views:	74 
Size:	737.0 KB 
ID:	7326

  5. #45
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by delgondahntelius View Post
    I will be testing out the other type of background as well... but I personally am really loving this style now.... it all just seems to mesh .... but hey, I could be wrong

    Click image for larger version. 

Name:	wolfdell_village2-5.png 
Views:	74 
Size:	737.0 KB 
ID:	7326

    Yep.. is pretty. Perhaps changing the grass color(hue/saturation) just a bit to ton it down. I think you have a winner here.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #46
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Post

    Like this? Too little ?

    Click image for larger version. 

Name:	wolfdell_village2-5a.png 
Views:	187 
Size:	833.8 KB 
ID:	7327

  7. #47
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    I think you've about got this nailed down Delgo, the groundscape meshes great with the buildings now.

    Personally, I wouldn't change the way the grass looks now.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #48
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by delgondahntelius View Post
    Like this? Too little ?

    Click image for larger version. 

Name:	wolfdell_village2-5a.png 
Views:	187 
Size:	833.8 KB 
ID:	7327
    The slight color shift plus the noise of the grass blades and I say: "OOOOOOOOOOH YEEEEAAAAAHHHH"

    You got a winner here. It could be that the noise was all that was really missing all along... but there was just way to much uninterrupted green before now. btw... check the scale on the fences.. they seem way to think to me unless made from stone...

    Not that it's needed, but do you plan to put anymore shadows/highlights down anywhere?


    heh... now all you have to do is put a fire pit into the dragon's nostils with some smoke coming out, and you have a sweet town (mostly kidding there....)
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  9. #49
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    Thanks SG, JoJo appreciate the sentiments

    I do still have a bit to go ..... shading wise I've got to add dropshadows to the whole effect... I think that will tie together nicely .... some other odds and ends need to be reckoned with as well....

  10. #50
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    Yep, that's the one...the hand drawn style of the ground and foliage really fits the style of the buildings.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

Page 5 of 7 FirstFirst 1234567 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •