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  1. #1
    Guild Artisan Neyjour's Avatar
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    Aug 2011
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    Texas, USA
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    Looking good so far! I also like how the cliff is shaping up.

    A few suggestions:

    1) Try reducing your dirt/soil texture for the road considerably. As it is now, the dirt granules are much too large for the scale of your map.

    2) For offset shadows, this is something you can try (which I've been experimenting with myself recently): take the object in question (one of the trees, for example) and make a duplicate of it on another layer. Adjust the brightness/contrast until the duplicate is solid black, then position it where you want the shadow to fall. Place that layer under the tree, then apply a gaussian blur and adjust the opacity until you've got the effect you want.

    3) Your boulder looks very blurry. Try sharpening it up a bit.

    Hope that helps!

    EDIT: I've attached a quick example for the offset shadows. (Gaussian Blur: 5.00 / Layer Opacity: 70%)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Offset Shadow Example.jpg 
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    Last edited by Neyjour; 04-05-2013 at 08:16 PM. Reason: adding example pic

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