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  1. #1
    Guild Journeyer
    Join Date
    Apr 2009
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    West Lafayette, Indiana
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    100

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    Great progress! Really looking good.

    I think the puddles are a bit lost. Maybe try selecting the between-the-cobbles area and filling that with a darker water texture to give the impression of water between the stones? You could do a stretch along one edge and increase the green in the nearby grass to indicate a low/wet spot.

    Maybe a few clumps of weedy grass along the road to break up the edge a bit?

    Nice work!

  2. #2
    Guild Adept Facebook Connected
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    Jun 2011
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    Plouguerne; Brittany
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    Quote Originally Posted by Neyjour View Post
    You're welcome. The texture is from CGTextures. You can download it here:
    Grass by Jacobo Cortés Ferreira
    Wonderful! Done, thanks!


    Quote Originally Posted by mthomas768 View Post
    Great progress! Really looking good.

    I think the puddles are a bit lost. Maybe try selecting the between-the-cobbles area and filling that with a darker water texture to give the impression of water between the stones? You could do a stretch along one edge and increase the green in the nearby grass to indicate a low/wet spot.

    Maybe a few clumps of weedy grass along the road to break up the edge a bit?

    Nice work!
    Thanks for the compliment.
    I went ahead and download some clumps of grass from Dunjdini. They look nice full size but, reduced to the correct scale, they are mostly a greenish mush.
    I used them, though, both on the road as small, and full size as bushes...

    I also worked on the puddles following your comments, and used your suggestion to put a dark patch of grass on the side. I located it close to the cliff as it seemed to make sense that the water would accumulate there... I also added a fairy ring there, which kind of make sense, but might be a bit too much...


    Anyway, what do you guys think about it now?

    Click image for larger version. 

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