I've been trying to figure out how to make the hexes a major element of the map, instead of something to just work around, and I really like what you're doing here, kind of an iso-hex grid.
I'm looking forward to seeing where it grow.
@ Carbus: You getting better and better! Cant wait to see more of those.
That's already totally awesome.
"I like a look of agony, because I know it's true."
I'm having trouble drawing a city in this kind of map! I'm trying to draw them in a Isometric perspective, but do you guys think it's a good choice, or should I choose a different one? Also do you guys know any good tutorials about drawing cities in a Symbolic way? (something like Djekspek tutorial fantasy map - step by step city icon by *Djekspek on deviantART)
Last edited by Carbus; 05-08-2013 at 12:43 PM.
To make cities, maybe apply some visual synecdoche? Make a part signify the whole. You could make the size and number of buildings represent population size, so a hamlet is one little cottage while a city could be two timber frame houses and a tower. I think making isometric buildings that match your current style would look great.
Edit: Oops, I should have looked at that tutorial, that's great! Are you looking for something in a different style than that?
I'm really bad at drawing cities, and things in perspective, now imagine the both together
Later I'll try something like Djekspek did in here: Rarkonir by *Djekspek on deviantART and here:Small Fantasy Map by *Djekspek on deviantART
I hope in my next post I start telling the story behind Pritior (altough it´s not my best skill, I´ll try me best). But for now my new update! Again I´m still struggling to get the cities, and houses correctly in the matters of colour, position and etc.
In this update I also started to create some landmarks, like the south lands below the sea where I´m thinking about creating a Desert area, the highest peak in the land of pritior (still unnamed) and also an impenetrable mountain fortress.
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