Quote Originally Posted by madcowchef View Post
Nice use of lightin,the whole thing has a nice sense of depth. The flat color on the brick walls seems incongruent with the more textured look on the rest. The direction of all the fires seems at odds with the typical assumption of overhead maps that if something is to be shown from any perspective then it will be that of looking from the bottom of the map.
The brick wall exterior is from another map. Basically I just used it as the shell for this re-build. I haven't gotten as far as actually throwing texture at it yet.

I was trying to go with a 'radiating halo' from each brazier for the light source and assumed that the fire would create a 'bubble' of light that would be blocked by the walls.

May need to work on that.
-Gp.