Thanks....good call on the Bs...changed my key for Brothels to "BR" (in the map the big B building was supposed to be a brothel). And yes, I imagine there will be quite a few fisheries and little docks surrounding the city (just haven't gotten around to populating the whole thing yet)

Other buildings I think I need: A general supply type store (for restocking), a smuggler's trading market (for regulated exchange of plunder), perhaps a gambling house, a few shacks for peasant type workers, a few nicer dwellings for the captains in that quarter... Anything else you guys can think of?

My plan is to map it out on paper a little further before trying to commit it to the computer.