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Thread: World of Skenth WIP

  1. #41
    Guild Adept Viking's Avatar
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    Default June 16th update

    Hi guys I have finally been able to put some more time into my map. I've replaced the place holder compass I had with something more worthy of the map though I still plan to modify it shortly. I plan to replace the green gems in it with the metalic colours of their corresponding directional pointing things. I have worked on the side portraits and have three left to complete. I've also reworked parts of the north west and created a step by step compilation image of the process.


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Name:	Skenth - The known world 012.jpg 
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    Here I decided to rework the north western continent of Yoria. It still felt too flat to me and the outline conflicted with the slight perspective I've been trying to give the map. Initially the map was top down but now I've tried to present it at a slight angle; somewhere between 45 and 80 degrees.
    It's still not entirely done of course and I've been thinking I'll sharpen up some of the shore lines a bit and smooth out the hills more. I've been very slowly trying to eliminate the initial black outline I had given everything. The new landmasses to the south east lack it.
    Click image for larger version. 

Name:	Skenth - The known world 012 development.jpg 
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    Edit:
    Here is a comparison between the old and new compass:
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    I may need to tone it down a tad to make it less visually dominant.
    Last edited by Viking; 06-16-2013 at 03:02 PM.

  2. #42
    Community Leader Guild Sponsor - Max -'s Avatar
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    Nice to see the whole process The compass looks nice though it clashes a bit with the painted styme of the overall map imo :/

  3. #43
    Guild Adept Viking's Avatar
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    I agree. How does this compare to your eye? I desaturated it a good bit.


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Name:	Skenth - The known world 012.jpg 
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    Last edited by Viking; 06-16-2013 at 05:56 PM.

  4. #44
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    Hmm the attachment is invalid

  5. #45
    Guild Adept Viking's Avatar
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    I updated it, it should work now.

  6. #46
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    I'm still thinking it doersn't fit the overall look of the map :/ Too clean and crisp imho

  7. #47
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    Hmm okay :\ I will see what I could do to further integrate it with the rest.
    I finally got around to finishing the bottom left corner portrait:
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Name:	Hydra Corner A.jpg 
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    Here is what it looked like before:
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Name:	Hydra Corner 1A.jpg 
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    Last edited by Viking; 06-17-2013 at 05:12 PM.

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  9. #49
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    Thanks Max

  10. #50

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    Glorious stuff man! Seeing that workflow is pretty inspiring actually, thanks a lot for that.

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