thanks for the feedback.

Inkscape does have a fractal generator extension. I fussed with it a bit but it makes things too saw-toothy (is that a word)? That said, I have been debating the smoothness of the coast. When I stare at google maps (satellite view) at about the same resolution (10m on scale bar) the google coast is smoother than jagged. There are jagged points, but quite a bit more smooth than all points being saw tooth. I have been looking at fantasy maps so long (since my DD days some 30 or 35 years ago), I sometimes wonder if we aren't just used to sawtooth coasts. I think what i am trying to avoid is perfect 45 and 90 degree turns. The seem unnatural somehow. Perhaps I need to take a field trip to the beach and do some serious research. Thoughts?

Gotcha and agree on the mountains and rivers.

Yea, I gotta work on the gulper eel end to that inlet. I need to add some fangs or something.

Thanks again for the input!!

Mac