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  1. #1
    Community Leader Facebook Connected torstan's Avatar
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    ... and here's the lower level - accessed through a hole in the 'throne room' floor. It'll be more obvious when it's a little further along.

    Click image for larger version. 

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  2. #2

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    Groovy. I've been needing some raw dungeon maps to test out some of my revised dungeon-ink playground routines in Photoshop, so I snagged your first level to see how it would come out (since I hadn't really tested the routine on lines quite like these yet). Came out kinda nice! If it wouldn't be rude to do so, let me know and I'll post it here for your amusement.

    S. John Ross Ghalev
    Who Dat? Games Fonts Uresia

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    Okeydoke. Bear in mind that these patterns are optimized for print rather than screen, but here's a downsampled (144dpi) .GIF file that shows it pretty clearly on the screen, accompanied by a full-resolution 600dpi PDF version for print.

    The method is pretty simple stuff:

    (A) Convert dungeon map into a simple white-on-black map (white for open space, black for solid earth).
    (B) Run a routine to blur out the edges and mark off the griddable areas (one-click Action).
    (C) Drop it through a pattern, in this case a little home-jobby I keep around for Uresia projects (which is what this particular routine was built for).

    So, very similar to how I do my island maps and such ... the main difference is the nature of the edge-blur, which I'm randomizing more heavily for the dungeons, and the grid.

    Thanks for not minding me playing with your map. It's a good way for me to wake up (had a long night ...)

    (Obviously, it still needs the full treatment: labels, perhaps a spiffy logo, etc - but even as a raw conversion of the map lines, it's still kinda nice) ...
    Attached Thumbnails Attached Thumbnails Mines-Uresia-Ized.pdf   Click image for larger version. 

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    S. John Ross Ghalev
    Who Dat? Games Fonts Uresia

  5. #5
    Community Leader Facebook Connected torstan's Avatar
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    Well that's a lot prettier than my quick attempt:

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  6. #6
    Community Leader Facebook Connected torstan's Avatar
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    Okay, and here's a very quick colour and dodge/burn on the outdoor map.

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    ... and here's a screenshot of it in use. The cliff was a skill challenge ... and they have just failed and caught the attention of the goblin sentry. The ranger is now hanging on 15 feet of rope above a 45 foot drop until next week when they get to roll initiative
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  7. #7
    Professional Artist Turgenev's Avatar
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    Ohh, nice work all around. This thread is inspiring some ideas of my own. Keep up the great work.
    Cheers,
    Tim

    Paratime Design Cartography

    "Do infants have as much fun in infancy as adults do in adultery?" - Groucho Marx

  8. #8
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by torstan View Post
    Okay, and here's a very quick colour and dodge/burn on the outdoor map.

    Click image for larger version. 

Name:	MineEntrance.jpg 
Views:	151 
Size:	460.9 KB 
ID:	5068

    ... and here's a screenshot of it in use. The cliff was a skill challenge ... and they have just failed and caught the attention of the goblin sentry. The ranger is now hanging on 15 feet of rope above a 45 foot drop until next week when they get to roll initiative

    Very cool. I assume this is three elevations from the shading? bottom and right at ground level, the cave opening on a small shelf level, and then up from the cave to the top of the "mesa" in the upper right corner right?

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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