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    Community Leader RPMiller's Avatar
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    Quote Originally Posted by palanolho View Post
    Currently im developing a board game that will have a BIG map made with independent Hex titles (the hex have a max size of 5x5 cm).

    The one that its really giving me touble is River Title.

    Also, there is something wrong with the 2 forests. Just dont know what. and the Mountains i tryed to make them "higher" but had no success.
    Let me see if this helps you any...

    The problem with the river is scale. Since this will be a tile based game, I'm guessing you will want to have river pieces that go from different hex sides and possibly even fork. Try this:

    Use your existing field tile and paint a tan/brown wide path over it from one hex side to the other, and drop the opacity to about 75%. Then paint your river over that path after reducing the line width by several pixels and then drop the opacity on it by about 75%. See if that gives you more of what you are looking for. Here is an example of what I'm talking about.

    As for the mountains, think ridges and do them similar to the rivers in that the ridges can go from edge to edge.
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