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Thread: WIP: Round Temple Project

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  1. #1
    Community Leader Bogie's Avatar
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    Nice work. I agree with Meshon, if the sand is at the same level as the tile floor some would have spilled out. If the sand is contained down in a shallow pit, then you could use an inner shadow to show the depth.

    I hope when you are done that you post the whole map at a much higher resolution and size. Even the close-up of the fireplace is still to small for those of us who print battlemaps.
    100 dpi = 1 inch = 5 ft works well.

  2. #2

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    The sand pit would be sunk down by at least one step so it wouldn't be scattered all over the place but I love that mention of detail.

    The original map is something like 4000x4000 so I'd have to post it once when ti's all said and done otherwise it would spam the forum.

    The overall map design is of a monastery - where a few monks and pilgrims can find rest from the outside world. The sand pit at the center is both for training in combat but also as a sand table where the instructors can draw on the floor to help illustrate their points (since chalkboards are dull).

    Thanks for the suggestions.

    -GP

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