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Thread: Maze Map (need some help/ideas)

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  1. #1
    Guild Artisan Neyjour's Avatar
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    Aug 2011
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    Taking Bogie's "clue on the skeleton" idea, I expanded on that and changed it up a little. Instead of a clue on the body, the body is the clue...that the thorny vines are poisonous. Anyone trampling over or through them (instead of using the ladders) will fall weak and ill very quickly, and eventually perish unless they get the antidote. There's no "climb-out" ladder in that section, so whoever drops down to check out the body, will have to be pulled back out by their companions (or by some other means).

    In the area below that one, there's a boulder in the corner with a piece of parchment hidden underneath. It either holds clues about navigating the maze, a warning about other possible dangers, a clue to defeating the dragons, etc. Or, it holds the information/recipe for the antidote (possibly the flowers on the vine that's growing right there).

    Also added some glowing symbols in front of the statues. Activating them could possibly bring them to life to help defeat a creature encountered in the maze. Or the bones of those warriors could be buried underneath, and activating them allows you to speak to the soul of those fallen warriors, who give clues or info. about the maze, or the lore, etc. Or, activating them could be really bad...and the statues become animated and attack the players.

    I'm also attaching a version with the roof over the end room. And added a few twisted trees near the entrances.

    Still trying to think of other details to add, so if you have any ideas, please let me know!

    Click image for larger version. 

Name:	WIP Maze Map 4 by Neyjour.png 
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Name:	WIP Maze Map 5 by Neyjour.png 
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Name:	WIP Maze Map 6 by Neyjour.png 
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    Last edited by Neyjour; 07-19-2016 at 05:40 AM.

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