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Thread: Maze Map (need some help/ideas)

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  1. #1
    Guild Artisan Neyjour's Avatar
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    Aug 2011
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    Texas, USA
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    Thanks Bogie.

    Oh crap...never thought of that! I'll go ahead and remove the one by the skeleton, since that section of the wall can take them right to the end. But what about the other two? That section of wall stands alone, but could they jump 5 feet to the other side?

  2. #2

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    When I was in Mauritania, most of the "compound" walls were made of an adobe type brick and mortar. Along the tops, to keep people from hopping over walls they embedded all sorts of sharp and jagged things, whatever they could find (broken glass, metal, etc). While clever players could circumvent this as well, I am sure you could think of some deterrent up there to keep them from running on top of the walls.

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