Nice job so far as always, the mountains are great but my favorite part is the warriors haircut
Nice job so far as always, the mountains are great but my favorite part is the warriors haircut
I really dig the border. Very nice.
Cool map, glad to see you active again, D!
I'm trapped in Darkness,
Still I reach out for the Stars
Initial color and texture test.
Nice colour scheme. There's a few potential climate inconsistencies but I don't know if you're necessarily concerned about that.
This develops very nicely.
Ah, a coloured map. You did a lot of b/w maps lately, so it's interesting to see you do a colour map again. Cool!
Care to talk about the flavour of this world? The border looks celtic or norse-ish to me.
I'm trapped in Darkness,
Still I reach out for the Stars
Looking awesome! Maybe try to desaturate the blue a little, see what that looks like? It's very strong compared to the land colors.
Well, like I said in the intro, this is more just to get me mapping again, so I don't have anything planned out for it. I think what we've got here though is a cold part of the world, lots of primeval pine forests, tundra steppes, and icy mountains. I think the bit of southern continent poking into frame is populated by feuding, decadent city-states with a Moorish/Spanish/Egyptian flavor, while the main landmass has celtic kingdoms and tribes, with goblins, trolls, and a big dragon or two living high in the mountains.
Yep, I agree. This is what's going to take the longest (well, this, and coming up with suitable city icons, which I think I'll have to draw myself...). I'm going to play around with putting some color over the mountain icons too, snowcaps and such and see how that looks.
I liked it before but the colors really help make this map pop.
Cheers,
-Arsheesh
So I decided to revisit this. As you can see, things look a little different. I've decided that this is a sub-polar region, so I've distorted the landmass a bit to hopefully achieve some of that look without being too anal-retentive about it. The mountains were done using Ascension's Swiss Atlas tutorial, then run through a gradient map to get that pseudo-sepia look.