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  1. #1
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    Hmm... Things look a little too straight to be a medieval era village. The roads meet at right angles and run straight, and the buildings appear very regular.

    It just seems to me that the buildings don't really stylistically line up with the rest of the map. It looks good, mind you. Great work so far...

  2. #2
    Secret Super-User StillCypher's Avatar
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    Quote Originally Posted by Karro View Post
    Hmm... Things look a little too straight to be a medieval era village. The roads meet at right angles and run straight, and the buildings appear very regular.
    Oh, m'gosh... That's the exact same thing I was thinking! "Too tidy! Too sterile!"

    Otherwise, though, you're making enviable progress. I'm impressed.

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    Community Leader Facebook Connected Ascension's Avatar
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    I think this fjord has died. I had fixed the "too straight" thing by rotating a bunch of buildings to align with the roads. I had added about oh 100 or so more buildings over the past 2 days then a storm was coming up about an hour ago. My first thought "save it". While the save was winding up the power went out and the file is now corrupted. I can't get it to load up in anything but the lil previewer in windows still shows the correct preview. After 5 days of adding walls, roads, and buildings, then fixing some critiques I am now left with dookey. Will it ever stop raining here in the midwest?! I really don't want to redo 5 days worth of labor because what was fun before will now be a chore. I'm just so angry at being helpless...a stupid 10 minute storm ruined 5 nights. Ah well, c'est la vie, eh?

  4. #4

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    Ouch! Even with a UPS, I still like to save into a new file every day. I had about 25 of them for last month's challenge entry. It takes a lot of disk space, of course, but it's well worth it.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  5. #5

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    Quote Originally Posted by Ascension View Post
    I think this fjord has died. I had fixed the "too straight" thing by rotating a bunch of buildings to align with the roads. I had added about oh 100 or so more buildings over the past 2 days then a storm was coming up about an hour ago. My first thought "save it". While the save was winding up the power went out and the file is now corrupted. I can't get it to load up in anything but the lil previewer in windows still shows the correct preview. After 5 days of adding walls, roads, and buildings, then fixing some critiques I am now left with dookey. Will it ever stop raining here in the midwest?! I really don't want to redo 5 days worth of labor because what was fun before will now be a chore. I'm just so angry at being helpless...a stupid 10 minute storm ruined 5 nights. Ah well, c'est la vie, eh?
    Alas, you're not alone. I feel your pain.

    A lot.

  6. #6
    Administrator Redrobes's Avatar
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    Quote Originally Posted by Ascension View Post
    I think this fjord has died. I had fixed the "too straight" thing by rotating a bunch of buildings to align with the roads. I had added about oh 100 or so more buildings over the past 2 days then a storm was coming up about an hour ago. My first thought "save it". While the save was winding up the power went out and the file is now corrupted. I can't get it to load up in anything but the lil previewer in windows still shows the correct preview. After 5 days of adding walls, roads, and buildings, then fixing some critiques I am now left with dookey. Will it ever stop raining here in the midwest?! I really don't want to redo 5 days worth of labor because what was fun before will now be a chore. I'm just so angry at being helpless...a stupid 10 minute storm ruined 5 nights. Ah well, c'est la vie, eh?
    Thats bad We have had some storms here too and some power outages. I also power off and plugs out over storms in case of mains spikes. We might benefit from a thread about backup strategies - always easier to say after the fact I know but I implement a rigorous set of procedures and since losing several HDs over the years I haven't lost my data since. One quick policy tho is that all my WIPs are numbered and increment up. I have a map in progress with 28 file saves so thats a lot of corruption to destroy them all. You could try to look at some of the temp directories as some programs save copies of the file in case of an outage like that. The file might be saves as a different name but it might still exist.

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    Oh man, I'm sorry. I've been there, under different circumstances... Lost tons of writing I had been working on first when I dropped an external hard drive then again a couples years later when my laptop was stolen... Hopefully you can recover and start again.

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    Community Leader Facebook Connected Ascension's Avatar
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    I've been working on hell for a while now, hell 1 is what my priests say it should look like with all the fire n brimstone, hell 2 is what Dante says it looks like-a giant target, hell 3 and 4 were combos that ended up looking like big oatmeal cookies. So after 4 less than stellar attempts at mapping hell I've decided to go back to my lil baby. Here's fjord 2 point oh.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  9. #9
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    Quote Originally Posted by Ascension View Post
    I've been working on hell for a while now, hell 1 is what my priests say it should look like with all the fire n brimstone, hell 2 is what Dante says it looks like-a giant target, hell 3 and 4 were combos that ended up looking like big oatmeal cookies. So after 4 less than stellar attempts at mapping hell I've decided to go back to my lil baby. Here's fjord 2 point oh.
    Those aren't viking longboats, are they?

  10. #10

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    Looks like you've got your brightness issue sorted out now; I can see this image just fine. And I'm so glad, 'cause it's very impressive!

    I think you need to dial back the distance on the buildings' drop shadows. They're giving the impression that the houses are flying. Or at least much taller than the walls and towers.

    I'm really feeling the frustration of wondering what's just off the edge of the map. I want to see the whole, murderous approach to the castle. I don't know if that's a good thing or a bad thing, but at least you've engaged my imagination.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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