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  1. #1

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    I messed around with some textures after I got home from work...
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    And after adjusting some opacity on the earth texture...
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    I think for my purposes I'm going to call this a finished map. Next up is to delete all but the base outline layer and the earth texture, offset the the base layer to move the gorge to the left side of the image, and work on the upper deck for the second encounter. Shouldn't be too hard now that I have a clue.
    Last edited by industrygothica; 07-09-2008 at 09:44 AM.

  2. #2
    Community Leader Facebook Connected torstan's Avatar
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    Hey, that looks really good. Like it a lot.

  3. #3

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    Quote Originally Posted by torstan View Post
    Hey, that looks really good. Like it a lot.
    Thanks. Means quite a bit coming from you...

  4. #4

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    Here's map #2 of the series:

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    And just in case anyone wants the altar as an object...

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  5. #5

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    For grins, here's the last one in the series.
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  6. #6
    Community Leader Torq's Avatar
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    I think these are looking really great IG. That floor texture is particularly cool.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  7. #7

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    Quote Originally Posted by Torq View Post
    I think these are looking really great IG. That floor texture is particularly cool.

    Torq
    Thanks. It's an earth texture from cgtextures.com set on a multiplied layer on top of the original brown. The rocks are from there too. This is the first time I've ever really played with textures like that, but probably not the last. It adds an interesting perspective.

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