Results 1 to 10 of 43

Thread: [Region 1][Map 20][Town 01] Tirylus

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by Torq View Post
    Joe

    I would love nothing more than to have this map used for that purpose. As long as you promise to post a screenshot or two. My concern is that I have kept enough res in the bank. I'm using Gimp at 2144x2144 for the original but only 72dpi. I hope thats enough.

    Torq


    Understood. I did not see a scale yet, but I expect it's probably to small as is to really be a "perfect" VTT map. RPMiller, Dorpond, or Torstan would be able to share more, but I think the suggestion is 5 foot =50 px at a minimum, with 100, 150 or even 200 px per 5 foot being the best.

    In any event, the map is a great piece of art no matter how you look at it and even if it can't be used very well for VTT, it makes a great player handout of a generic city. hmmm you might just have to get my vote for this months challenge again. argh!!!! there are SOOOO many awesome maps. It will be really hard to choose my pick for this month...

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  2. #2
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    Yes, it's a bit low res for use in maptool as an encounter map - but actually not as bad as all that.

    Here's a quick screenshot using this in maptool Any closer in and it gets a bit pixelated, but at this distance it works pretty well and would llow for some nice large scale battles. If a specific area was of interest for a battle, that area could be done in high res and imported in to patch that area - a bit like in Google Maps.

    Click image for larger version. 

Name:	TorqTest.png 
Views:	59 
Size:	263.4 KB 
ID:	4973

  3. #3
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by torstan View Post
    Yes, it's a bit low res for use in maptool as an encounter map - but actually not as bad as all that.

    Here's a quick screenshot using this in maptool Any closer in and it gets a bit pixelated, but at this distance it works pretty well and would llow for some nice large scale battles. If a specific area was of interest for a battle, that area could be done in high res and imported in to patch that area - a bit like in Google Maps.

    Attachment 4614
    Whats the bigger ugly round token? Is that an Ogre?
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  4. #4
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    And the prize goes to Joe for his perception!

    Yep, a big ugly ogre.

  5. #5
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    I managed to get a bit done today so here's the latest.

    Torq

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	juncitybase.jpg 
Views:	70 
Size:	613.6 KB 
ID:	4974  
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  6. #6

  7. #7
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    OH YEA... Now there are actually bridges... I echo ravells... My only disappointment is that it's not large enough to use as a battle map without pixelization... heh... but that would be one HUGH freaking map...

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  8. #8
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    Having spent some time away from this map I have now done some more work on it, as I never finished it in time for the June challenge. After finishing my shot at this month's challenge I have come back to Tirylus. I have tried to break some of the uniformity of the cobblestones and the surrounding countryside. Any feedback would be greatly appreciated.

    Torq
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	tirylus.jpg 
Views:	117 
Size:	583.4 KB 
ID:	6480  
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •