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Thread: [WIP]railroad/transit system/map in fictional slavic world

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  1. #1
    Guild Journeyer randigpanzrall's Avatar
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    A good start anyway, Otviss.

    I think, that building railways is quite expensive in any time, so it´s logical to lower the costs by shrinking the lenght of your railway system. I think half the lines would do good for your country, because many routes could be optimized and some lines could be put together. What about some major lines from city to city, catching as much of them as possible. Then there would be enough space (and money) to connect major cities to its neighbor-cities. So when you have to travel from your south east to the southern middle, at the moment you have the choice between three different lines which are lying quite closely together..

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    Quote Originally Posted by randigpanzrall View Post
    I think, that building railways is quite expensive in any time...
    What about some major lines from city to city, catching as much of them as possible. Then there would be enough space (and money) to connect major cities to its neighbor-cities.
    This is how railways would be built if they were being built today... but in Europe, North America and many other places, most railways were built in the 19th century. They started out as short-distance transport and were connected afterward.

    This is a big part of why maps of the railway systems of socialist countries don't look different from those of other countries. The other is that socialist governments aren't post-scarcity. They don't change the basic nature of people and goods moving between places.

    Looking back, I can see why I had the "island" reaction. There are no railway connections to neighboring countries. (Except those connections across the gap, which are at least physically feasible.) I suppose that would depend on "how does this fictionation fit into the world", a problem I've never understood how to solve.

    The newest map makes things look stranger. Now there are more cases of parallel lines. They're obviously skirting somewhere impassable or nearly so - an inland sea? Honestly, trying to curve your lines doesn't add to realism when you don't know why you're doing it. I accepted the straight-line map as a schematic.

    At this stage, you have a rough map, and a rough concept that I don't really follow. Either choose to take the map and justify it (as I tried to), or go back to the concept, develop it, and redesign the map to suit.

    One of my favorite sites, which should give a lot of ideas for what real railway systems look like:
    http://www.bueker.net/trainspotting/maps.php
    Last edited by Triplicate; 08-26-2013 at 06:47 PM.

  3. #3
    Guild Apprentice Otviss's Avatar
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    Quote Originally Posted by randigpanzrall View Post
    I think, that building railways is quite expensive in any time, so it´s logical to lower the costs by shrinking the lenght of your railway system. I think half the lines would do good for your country, because many routes could be optimized and some lines could be put together.
    Thanks for the feedback, i made a new map just quickly with city names and realistic railway, compared to before.

    Click image for larger version. 

Name:	New trainmap with city names.png 
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ID:	57248
    For everyone looking at this post for the first time, this is a work in progress which must involve feedback and cooperation

    Quote Originally Posted by Triplicate View Post
    This is a big part of why maps of the railway systems of socialist countries don't look different from those of other countries. The other is that socialist governments aren't post-scarcity. They don't change the basic nature of people and goods moving between places.
    Explain a bit more please

    --

    Meanwhile i'll look at some Inkscape tutorials.

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