Page 9 of 11 FirstFirst ... 567891011 LastLast
Results 81 to 90 of 104

Thread: Earen - A Work In Progress

  1. #81
    Guild Journeyer philipstephen's Avatar
    Join Date
    Feb 2009
    Location
    Vancouver, BC, Canada
    Posts
    201

    Post

    this is a great map... one of the best hand painted looking maps on the site.

    I think the mountains in the south look great, as does the forest texture in the bottom area.

    the only thing i could think of to improve it in my mind is to add a bit of variety to the shape of the border of the forest.

    I am picturing civilizations developing in that area and cutting swaths through the forest... clearing land for farms and building forts and ships and the like...

    maybe forming a road to Galeah in the north with several settlements between it...

    and perhaps a few natural clearings and larger openings in the forest canopy, with a lake or two in them?

    That sense of variety of landscape might jazz the southern portion of the map up a bit.

    but the colours and textures of your features are brilliant!

    phil

  2. #82

    Post

    Quote Originally Posted by philipstephen View Post
    this is a great map... one of the best hand painted looking maps on the site.

    I think the mountains in the south look great, as does the forest texture in the bottom area.

    the only thing i could think of to improve it in my mind is to add a bit of variety to the shape of the border of the forest.

    I am picturing civilizations developing in that area and cutting swaths through the forest... clearing land for farms and building forts and ships and the like...

    maybe forming a road to Galeah in the north with several settlements between it...

    and perhaps a few natural clearings and larger openings in the forest canopy, with a lake or two in them?

    That sense of variety of landscape might jazz the southern portion of the map up a bit.

    but the colours and textures of your features are brilliant!

    phil
    i took some of your suggestions and applied them to the map... here is an updated version:
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	earenexpanded.jpg 
Views:	65 
Size:	3.18 MB 
ID:	14541  

  3. #83
    Guild Journeyer philipstephen's Avatar
    Join Date
    Feb 2009
    Location
    Vancouver, BC, Canada
    Posts
    201

    Post

    Looks great!

    Now maybe a winding river or two that flow from those southern and eastern mountains to connect with those lakes and eventually wind towards the sea.

    I think that would jazz up the south a bit more.

    Phil

  4. #84

    Post

    Quote Originally Posted by philipstephen View Post
    Looks great!

    Now maybe a winding river or two that flow from those southern and eastern mountains to connect with those lakes and eventually wind towards the sea.

    I think that would jazz up the south a bit more.

    Phil
    Like This?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	earenexpandedrivers.jpg 
Views:	58 
Size:	3.20 MB 
ID:	14576  

  5. #85
    Guild Artisan Facebook Connected
    Join Date
    May 2008
    Location
    Atlanta, Georgia, United States
    Posts
    928

    Post

    Except for one little problem: you've got multiple rivers coming out of the lake, and splitting downstream as they go to the ocean. This is a pretty irregular and typically unnatural occurence, outside of a few specific instances (like river deltas).
    I think, therefore I am a nerd.
    Cogito, ergo sum nerdem.

    Check out my blog: "The Undiscovered Author"
    It's the story of a writer... follow me in my simple quest to get published, and share your own writing stories, adventures and writerly tips.

    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  6. #86

    Post

    Quote Originally Posted by Karro View Post
    Except for one little problem: you've got multiple rivers coming out of the lake, and splitting downstream as they go to the ocean. This is a pretty irregular and typically unnatural occurence, outside of a few specific instances (like river deltas).
    what would be a natural course of rivers based on my map then, i rarely draw rivers and you can see why

  7. #87
    Guild Artisan Facebook Connected
    Join Date
    May 2008
    Location
    Atlanta, Georgia, United States
    Posts
    928

    Post

    Well, in the south you have some rivers coming from the mountains and collecting into the large lake. That's pretty good, there. Exiting the lake, however, you'd usually only have one river, connecting to the sea. You have two, so I would just pick one - whichever was the more important. (If neither seems important, pick randomly.) Then, both of those rivers split. It's hard to tell what the scale of this is but rivers tend not to split before rejoining the main channel in a relatively short distance. (Water likes to take the quickest and easiest path downhill.) So, I'd probably pick only of the branches coming off those rivers to keep as well.

    In the north you've got some things going on as well. You've got headwaters in the mountains, but it splits relatively quickly, and then many times. Rather, you'd more likely have several headwaters forming small rivers at the mountains that come together as they flow toward the sea. Then you might have another river that forms elsewhere in the mountains and either flows to the sea independently, or joins the larger river further downstream.

    You also have a particularly straight river shooting straight from the mountains heading westward. To my mind, this looks like a man-made channel or canal, given its relative straightness. If that were the case, though, you'd probably have large cities/ports at either end.

    In the southwest you've also got some strange-looking rivers, but not sure how to fix those. They don't flow from the mountains, but seem to connect the southern sea with the island-filled channel. Again, doesn't look natural, but I don't know how to fix it, since I'm not sure what it's purpose is.
    I think, therefore I am a nerd.
    Cogito, ergo sum nerdem.

    Check out my blog: "The Undiscovered Author"
    It's the story of a writer... follow me in my simple quest to get published, and share your own writing stories, adventures and writerly tips.

    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  8. #88

    Post

    Quote Originally Posted by Karro View Post
    Well, in the south you have some rivers coming from the mountains and collecting into the large lake. That's pretty good, there. Exiting the lake, however, you'd usually only have one river, connecting to the sea. You have two, so I would just pick one - whichever was the more important. (If neither seems important, pick randomly.) Then, both of those rivers split. It's hard to tell what the scale of this is but rivers tend not to split before rejoining the main channel in a relatively short distance. (Water likes to take the quickest and easiest path downhill.) So, I'd probably pick only of the branches coming off those rivers to keep as well.

    In the north you've got some things going on as well. You've got headwaters in the mountains, but it splits relatively quickly, and then many times. Rather, you'd more likely have several headwaters forming small rivers at the mountains that come together as they flow toward the sea. Then you might have another river that forms elsewhere in the mountains and either flows to the sea independently, or joins the larger river further downstream.

    You also have a particularly straight river shooting straight from the mountains heading westward. To my mind, this looks like a man-made channel or canal, given its relative straightness. If that were the case, though, you'd probably have large cities/ports at either end.

    In the southwest you've also got some strange-looking rivers, but not sure how to fix those. They don't flow from the mountains, but seem to connect the southern sea with the island-filled channel. Again, doesn't look natural, but I don't know how to fix it, since I'm not sure what it's purpose is.
    i suck at rivers i really do XD feel free to drap ontop of the map where the rivers might seem to fit...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	earenexpandedrivers.jpg 
Views:	47 
Size:	3.19 MB 
ID:	14584  

  9. #89
    Guild Artisan Facebook Connected
    Join Date
    May 2008
    Location
    Atlanta, Georgia, United States
    Posts
    928

    Post

    Quote Originally Posted by megrim View Post
    i suck at rivers i really do XD feel free to drap ontop of the map where the rivers might seem to fit...
    I don't have something to draw with, here at work.

    But... oops, you erased the parts of the rivers connecting to the mountains. As mountains are usually the sources of the rivers, you want to put those back!

    What you'll want to take out is some of the downstream branches (flowing away from the mountains and toward the sea) where the rivers split and go in multiple directions toward the sea.
    I think, therefore I am a nerd.
    Cogito, ergo sum nerdem.

    Check out my blog: "The Undiscovered Author"
    It's the story of a writer... follow me in my simple quest to get published, and share your own writing stories, adventures and writerly tips.

    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  10. #90

    Post

    Quote Originally Posted by Karro View Post
    I don't have something to draw with, here at work.

    But... oops, you erased the parts of the rivers connecting to the mountains. As mountains are usually the sources of the rivers, you want to put those back!

    What you'll want to take out is some of the downstream branches (flowing away from the mountains and toward the sea) where the rivers split and go in multiple directions toward the sea.
    i give up XD
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	earenexpandedrivers.jpg 
Views:	52 
Size:	3.19 MB 
ID:	14594  

Page 9 of 11 FirstFirst ... 567891011 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •