Ah, much better. Like it a lot. No worries about the flash tute. Now that I know the tool, I may well go off and have a play with the trial version.
Ah, much better. Like it a lot. No worries about the flash tute. Now that I know the tool, I may well go off and have a play with the trial version.
Ok here is the village of sulindal, i will add this map to the interactive world map (but i will do this later on very sleepy right now). It is my first time doing a map of a town, let me know what you guys think and i hope my updates are not coming up too fast.
I find the more-obviously-digital nature of the rooftops (and scale-bar and title) to clash a little with the other, naturalistic elements, but that's a point of taste I could echo to redundancy and it may be safely ignored on the grounds that I'm an old coot.
The overall look is lovely, though. The autumnal gold makes it feel a bit sad, but in a dreamy-fantasy way.
And your updates can never come too fast around here; the maps can never arrive fast enough to feed the Map Hunger!
ok update for the interactive map, follow the link below, click on sulindal then click on the image of the town that appears with all the info, you will get the map of the town, click the area inside the map once and get all the info of the main locations, click it again and it will disappear allowing you to view the map without any text.
http://requiems.110mb.com/earenmap.htm
P.S As i add stuff the map will get bigger and it will take longer to load, i intend this as an interactive map for my players to always have in their pcs not to host it on a website (i put it up so you guys can enjoy it will i work on it).
Last edited by megrim; 07-16-2008 at 12:21 AM. Reason: forgot to say something
Yep. Still tres cool.
(also... I have no useful critiques... though I did wonder what significance such small villages had... but then I saw the map scale is pretty small, so in a small region, they might be more significant)
Those small villages are where your seven paladin characters can make a last stand for honor.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.