Thanks for taking the time to look thebax2k...Let me start by saying I pretty much agree with all of your "brickbats". I'll address each of your points below;
1. Too Few Buildings - I just wanted to start somewhat small and sparse at first, see what people thought and then move on from there. It definitely needs more buildings though.
2. Distribution Of 'Neighborhoods' - The buildings currently on the map are located in the larger 'open' areas. I didn't want to go crazy and have buildings on the middle of steep hillsides etc.
3. Warehouse District - You pegged that one correctly. The elves don't allow the various flophouses, etc. that are common to more 'human-centric' ports. However there does need to be some additional smaller building such as taverns/inns, etc. added in the general area.
4. "Where Did The City Start From?" - Again you are correct, the fortress was the first building (constructed 1000's of years ago). My thinking is that they would want to keep the area around the fortress relatively clear of other structures unless absolutely neccesary. The rest of the city came about more or less as; "This looks like a good spot for this, let's build here."
5. Ghettos - With the way elvish society has developed, there is no poverty, thus no ghettos. The city administration refuses to let buildings fall into disuse, etc. So run-down building are either quickly rejuvenated or torn down and something new built in its place.
6. Roads - I was trying to keep the roads to a minimum, but as I add more buildings the road grid will need to be expanded.
7. Embassy Quarter - Again you are correct, it definitely needs this. I just haven't quite narrowed down where I want it. Originally it was going to go on the ridge in the southwest portion of the map (and it may still).
So there you have it, again thanks for your comments I really do appreciate them. I'm still pretty new to all this map making stuff with Photoshop, GIMP, etc. But I think I'm getting better each time.