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Thread: [CC3/DD3] How to do a cave waterfall?

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  1. #1
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    Yup, already changed it again. On the SUBRIPPLES sheet, I changed the effect to Glow (outer, white, 1, 1) instead of 2, 2. Because it's not a crashing waterfall, I don't want the bottom to be cloudy, just hazy. I think I'm ready to make a finished map with this technique now, though! Which do you think looks better?
    "We all take our risks, down here in the dungeon." --Bargle

  2. #2
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    Hmm .. in my eyes both of them look odd .. both for the same reason: the "foot" of the waterfall:

    The lower one looks as if water falls down, but does not have any kind of impact on the water below.. Almost, as if the water vanishes between top and bottom.

    While the upper one looks more realistic, there is one detail missing, though:
    When the water hits the lower ground, you can see "beams" of white instead of just a white hue .. You might want to look at these pictures to get a grasp of what I'm saying:
    http://www.hdwallpapersinn.com/wp-co.../waterfall.jpg
    http://www.hdwallpapersinn.com/wp-co...erfall-830.jpg
    http://4photos.net/blog/wp-content/u...-waterfall.jpg

    Aside from that: very nice



    Kind regards,
    Kai
    CatZeyeS Headquarters - home of free miniature skirmsh game rules and supplements

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