Page 6 of 7 FirstFirst ... 234567 LastLast
Results 51 to 60 of 62

Thread: WIP Central Simeria

  1. #51
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Thanks!
    @ Caenwyr: so what you're saying is because I'm - Max - a dark and gritty map of mine wouldn't be as good as someone else? I'm not sure to understand you here
    @ Ilanthar: for the sake of legibility, different kind of informations sometimes means different maps indeed.

  2. #52

    Default

    Quote Originally Posted by - Max - View Post
    Thanks Diamond, the first one will be a political map showing the main nations and their sub-divisions states, Nations capitols states and cities and main roads aswell. The second one will show the aftermath of the chemical disaster with the different levels of contamination in C.S.
    I can't wait for this update !

  3. #53
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Ask and you shall receive Update with first work on political map with main nations, states and colored nations alliances.

    Click image for larger version. 

Name:	WIP-12.jpg 
Views:	104 
Size:	1.90 MB 
ID:	59176

  4. #54
    Guild Master Falconius's Avatar
    Join Date
    Jul 2013
    Location
    Israel
    Posts
    2,727

    Default

    Nice, I especially like that bit of no-mans-land on the island. The countries seem very well and realistically placed.

    What I'm curious about is why you chose to do straight borders when they follow natural obstacles rather than being more specific?

  5. #55

    Default

    Good choice of colours, I like it! The general feeling is post-apocalyptic indeed. It makes me think of a map seen in (R)evolution (for the colours, I think).
    I'm curious to see what you're gonna add in your light box.

    And by the way, Ambria makes me think of Dawnforge

  6. #56
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    He he thanks The light box will contain the map key.
    @Falconius : I could have gone for more "organic" borders indeed but I wanted some more straight ones to reinforce the modern feel.

  7. #57
    Guild Expert Guild Supporter Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    1,212

    Default

    Looking great, really nice colors! I'm just not sure if the straight borders necessarily give a modern look – I think it more makes it look like colonialized land.

  8. #58
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Thanks Lingon. Updated with major roads and city labels added.

    Click image for larger version. 

Name:	WIP-13.jpg 
Views:	95 
Size:	1.98 MB 
ID:	59228
    Last edited by - Max -; 11-22-2013 at 05:34 AM.

  9. #59
    Guild Adept Facebook Connected Dain's Avatar
    Join Date
    Jun 2009
    Location
    Brest, France
    Posts
    250

    Default

    Is the link broken?

  10. #60
    Guild Expert Facebook Connected Caenwyr's Avatar
    Join Date
    Apr 2012
    Location
    Flanders, Belgium
    Posts
    1,276

    Default

    Quote Originally Posted by Dain View Post
    Is the link broken?
    I can't open it either. I'm pretty curious though!!
    Caenwyr Cartography


    Check out my portfolio!

Page 6 of 7 FirstFirst ... 234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •