Results 1 to 10 of 41

Thread: [Region 1][Map 15] - Jaiyat Highlands

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Journeyer octopod's Avatar
    Join Date
    Jul 2008
    Location
    Ann Arbor, Michigan
    Posts
    135

    Default

    Oh, got it re: the PM thing. I was wondering if I'd accidentally stepped on a mod's toes or something...

  2. #2

    Post Spice and Silk Routes...

    Up to the time of the East Groam Plague, the Spice Route is north of that river, while the Silk Road is south of that river. Due to the plague, the Silk Road is temporarily (?) following the same route as the Spice route north of that river, south of Calishem.

    When the route reaches the Qashya Mal Central Steppe, the routes diverge. The Silk Road starts heading southeast here, while the Spice Route continues east into my yet to be mapped Eastern Steppe of Qashya Mal and may fork as Spice Routes from different regions both south east and east enter that block.

    GP

    PS: I'll have to look at the surrounding regions to get a better idea how to answer the rest of your question...
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  3. #3
    Guild Journeyer octopod's Avatar
    Join Date
    Jul 2008
    Location
    Ann Arbor, Michigan
    Posts
    135

    Default

    I thought I might be able to confine the plague to the Tawaren Basin simply because the Jai hillfolk are not susceptible to it. (explained here) Do you think that is reasonable?

  4. #4

    Post

    Run that by Delgondahntelius, probably. I'm not sure how much influence he's planned for the plague to have on Khossus
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  5. #5
    Guild Journeyer octopod's Avatar
    Join Date
    Jul 2008
    Location
    Ann Arbor, Michigan
    Posts
    135

    Post

    OK, placeholder version...rivers and some settlements marked. The coloured layer is just to make it not be white for now.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Region 15.jpg 
Views:	188 
Size:	238.7 KB 
ID:	5392  

  6. #6
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    That map is a great and I added it to my view of the world. Its a nice hole to fill in on the tiled array. Theres some discontinuities with neighbors tho. I don't think its your fault or anyones in particular but if you are able to shift a few bits at your early stages then it might look a bit better overall.

    Last edited by Redrobes; 07-23-2008 at 06:37 PM.

  7. #7
    Guild Journeyer octopod's Avatar
    Join Date
    Jul 2008
    Location
    Ann Arbor, Michigan
    Posts
    135

    Default

    Damn! I wonder how that happened?

    I'll try to get it fixed this week.

    ETA: Even stranger, you seem to have stretched the square and clipped off the top of it. What happened to the bit that says "Qashya Steppe" at the top? That makes it fit substantially better -- though not perfectly, but I don't want to fix that until I know what's going on with the tiling.
    Last edited by octopod; 07-24-2008 at 01:50 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •