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  1. #1
    Community Leader Bogie's Avatar
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    Nice work Meek75! I agree with the others, great ground texture. The wood floor is an awesome textures also, but here, I think it needs to be a little darker and the color should be a little less saturated. Otherwise, well done. I also like that you provided day/night and grid/no grid versions. I personally don't like grids but others rely on them, so nice to have both.

  2. #2
    Guild Journeyer Facebook Connected schattentanz's Avatar
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    If you don't find a solution for something, create a solution yourself!
    Cool Approach!

    Nice maps, too.
    Somehow I'm missing a door to the room in the lower right corner ..

    Depending on what era those stables are used for, you can find different kinds of stuff on the upper level, such as a crate with smaller tools or bigger ones standing or lying around, blankets (used by the slaves, to sleep on), a crane looking out the front window (you know, to bring those balls of hay down) ..

    Just some ideas



    Kind regards,
    Kai
    CatZeyeS Headquarters - home of free miniature skirmsh game rules and supplements

  3. #3
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    Thanks for all the feedback guys. I'll work on implementing them and post some updates soon.

  4. #4
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    Here are some revised versions of the stable. I took your advice and got rid of most of the light sources. I just kept one by the front door. I did day and night version with and without grids. I also did a couple of quick upstairs maps. It's just hay fro now, but I might add more stuff later. For RPG purposes it makes for a nice scenario for sneaking around the hay. There are also holes cut in the floor to drop hat down into the stalls. This can also be used to enter/exit the upstairs by players looking for alternate routes.

    Click image for larger version. 

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    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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