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Thread: Tsym Online first draft concept map

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  1. #1
    Guild Expert jbgibson's Avatar
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    Well, stitching together real-world imagery can be really effective. Take a look at Guild member a2area's work.

    Your patchwork seems to be placed at different illumination angles, though. I can easily imagine earthly mosaics needing to incorporate material taken from wildly different seasons and times of day, but as a map your plausibility will be enhanced by no distracting differences. You're right that the coastline treatment needs work - the vagueness doesn't work.

    Those two SE lobes have odd rivers, for the terrain indicated.

  2. #2
    Guild Novice Facebook Connected 8 Pound Studios's Avatar
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    Nowy Targ, Poland
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    Quote Originally Posted by jbgibson View Post
    Well, stitching together real-world imagery can be really effective. Take a look at Guild member a2area's work.

    Your patchwork seems to be placed at different illumination angles, though. I can easily imagine earthly mosaics needing to incorporate material taken from wildly different seasons and times of day, but as a map your plausibility will be enhanced by no distracting differences. You're right that the coastline treatment needs work - the vagueness doesn't work.

    Those two SE lobes have odd rivers, for the terrain indicated.

    Thanks for the Feedback! I'll keep working on it!
    Chris Huff

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