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Thread: Kobold Hall

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  1. #1
    Guild Apprentice
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    I don't want to edit the last post twice so


    the files are 30Mb each

    and i renamed most (all of the layers)

    because 1 layer called background, 14 layers called Newlayer#1.......14 and 6 layers called Pasted Layer#1......6, does not make for easy viewing.



    stuamn

  2. #2
    Community Leader jfrazierjr's Avatar
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    Thanks for all the work done on these. You should consider entering this months challenge. Also, please keep posting your files!
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3
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    thanks - been working on some maptool/GIMP maps of Keep on the Shadowfell

    this is room 18 so far

    as to the challenge - i might enter it later, it depends how time allows.

    stuamn

    p.s. i know that the floor is meant to have a giant Orcus head instead of the sword/hammers but i'm using a different demon
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  4. #4
    Community Leader Torq's Avatar
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    Great work in this thread Stuamn. Also nice to see a fellow Gimp user in action. I love the last map to for KoSF. Just a suggestion regarding shadows. I think you have used Gimp's drop shadow function. The only problem with this is that it tends to give the impression that the foreground items (walls and pillars in this case) are flat items floating above the surface rather than solid items rooted to it. As an alternative you may want to consider creating a duplicate of your black foreground layer and shifting it slightly and applying a gaussian blur. Then place the blurred layer below the foreground one. Another shadow effect that I really enjoy is to use the motion blur function. This, to my mind, looks the most realsitic for slightly diffuse shadows.

    Keep up the great work.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  5. #5
    Community Leader Facebook Connected torstan's Avatar
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    Hey, that looks great. That's some serious gore going on there.

    You can also change the shadow layer to multiply, it tends to belnd it in well with the background. Thanks for posting the .xcf files. I'll have a look at them.

    Good work, and repped for sharing.

    Edit: Will rep after giving a bit more out. Clearly not been around here for way too long...

  6. #6
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    @ Torq and torstan - thanks, i've always had problems with "floating walls" and the shadows i'll try your suggestions out


    stuamn

  7. #7
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    hi been mucking around with your suggestions - i used the motion blur for the main shadows,it took a bit of getting used after so long just using drop shadows. i darkened the edges of the wall and applied a 5px Gaussian blur to a copy of the walls i painted black. I think next time i'll round the edges of the walls somehow. I also added the painted stripes because..........i um kinda felt like it . i also put a brown colour layer over the top (set to 15% transparent and overlay)


    stuamn

    not 100% happy yet, but getting there
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by stuamn; 08-13-2008 at 09:53 PM. Reason: missing info

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